nom: the only box
you'll ever need


We built a dystopian design fiction around high-tech tupperware to advocate for local food communities



My team conducted research to developed a food management model for food-waste reduction at both the personal and neighborhood level.

We did an ethnographic study with a local food bank, and interviewed local students about their willingness to support food banks and other donation systems.


We found conflict between people's desire to reduce food waste, and their buy-in to personal convenience systems.

We decided to address this conflict by designing the fictional, dystopian product nom.


... and I blogged about it.

Take a deep-dive into the design process, and what I learned about food ecosystems & critical design.



I built our nom product video



Projects

Guggenheim
app

Mobile UX design

young Seattle &
future news

UX design & research

financial goals
vr app

Virtual reality

interactive door
slackbot

Physical prototyping

connecting
parents

Social UI design

museum tech
histories

Data visualization






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